Software used: Maya, Z-Brush, Substance Painter, Unreal Engine, Nuke
Hunters Den
The Hunters Den was the first Project I did for my Student Reel. We had to do an Exterior for our first Demo Project and I went with a fantasy theme. I was resposible for all aspects (modeling, texturing, environment, lighting and lookdev, compositing) The vegetation and rocks are from the quixel library and the Idea for this Project comes from a concept from "yum yum" shown below.